Posts
All the articles I've posted.
Revisiting Docker Build and Run: The Dot in `docker build .` Isn't the Dockerfile Path
A post I clipped while trying to isolate a database in a container. What the dot in `docker build .` actually is, why the example Dockerfile won't run as written, and what you actually need when the thing you're containerising is a database.
Revisiting the DeepVoice AI Asset: It Isn't "Completely Standalone"
A review I clipped while looking for a TTS asset that runs locally — except its conclusion that the asset 'works completely standalone' isn't true, and four pieces of evidence against it were already in the review. Plus what actually does run locally.
Mirror's Client-Side Prediction: Rewinding Without Physics.Simulate
Why prediction is needed and how it works, and what Mirror gave up by not resimulating the whole physics scene. Also: the docs stopped in March 2024 while the code kept moving.
Unity's PlayerInput: One Behavior Setting Rewrites Your Code
PlayerInput's API reference is a list of properties, which is not what you need when you first attach it. Why the four Behavior options demand different code, why callbacks fire more than once, and whether a single-player project needs this component at all.