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HY Devlog

About

I’m Sim HoYeon, and I build game clients with Unity.

What I’m interested in

About this blog

I write down the problems I hit while building things and how I worked through them — not just what went well, but also the designs I got wrong and had to tear out.

I also collect material on things that are new or that I want to try. Even if it isn’t going into a project right now, I’d rather have it written down for when I need it.

Background

There’s more detail on LinkedIn.