Tag: WebRTC
All the articles with the tag "WebRTC".
IsConnected Is Looking at Connecting
A tutorial that shows the whole thing, from a signaling server to sending a camera feed. But IsConnected compares against Connecting, so the Disconnect button dies the moment the connection is actually established. RemoveTrack and OnNegotiationNeeded each have a hole too.
There Is No Signaling in the Unity WebRTC Sample
A 2022 walkthrough of the PeerConnection sample. But the place where SDP and ICE are exchanged isn't a network — it's a call to GetOtherPc() — and the WebRTC.Initialize() the post opens with no longer exists.