Tag: Unity
All the articles with the tag "Unity".
Unity's Code Optimization Page Is a Table of Contents of Tables of Contents
Unity's Code optimization manual page is five links and nothing else. Four of those five are tables of contents too. Here is what's left after descending to the leaves — only the parts that actually change code.
The Six-Step Sentis Workflow: The Ownership and Blocking the Docs Leave Out
Unity's official Sentis workflow page is a six-step skeleton. Here is what it omits — the Resources folder, tensor ownership, and the GPU stall hiding in the line that reads your result — filled in against the rest of the same manual.
Three Forks Later, an Official Version Appeared
I saved the README of a URP glitch effect package. Open that repository now and it carries a notice that the author has stopped updating it, pointing at keijiro's official URP version.
What FreezePositionY Freezes Is World Y
I checked a write-up on RigidbodyConstraints against the manual. Four enum members are missing, there's nothing about which axis it freezes relative to, and the bitwise explanation is wrong in two places.