Tag: Rigidbody
All the articles with the tag "Rigidbody".
What Holds a Stretching Ragdoll Together Is projection, Not Strength
A ragdoll walkthrough blames bodies stretching like taffy on a low Strength value. But Strength is documented nowhere in the Unity manual, and stretching has a page of its own. That page points at something else.
Bounciness and Friction Belong to a Pair, Not to an Object
A 2020 learning log that turns Rigidbody and Physics Material dials and films the result. The observations are good, but two puzzles are left open. Both resolve in the same place: bounciness and friction aren't one object's values, they're made by the two colliders in contact together.
What FreezePositionY Freezes Is World Y
I checked a write-up on RigidbodyConstraints against the manual. Four enum members are missing, there's nothing about which axis it freezes relative to, and the bitwise explanation is wrong in two places.