Tag: Sentis
All the articles with the tag "Sentis".
The Six-Step Sentis Workflow: The Ownership and Blocking the Docs Leave Out
Unity's official Sentis workflow page is a six-step skeleton. Here is what it omits — the Resources folder, tensor ownership, and the GPU stall hiding in the line that reads your result — filled in against the rest of the same manual.
Accessing Tensor Data Directly in Sentis: Why and How to Avoid Readback
The bottleneck in on-device inference is usually not inference itself but data movement between GPU and CPU. Here are the Sentis APIs that reduce it.