Tag: Memory
All the articles with the tag "Memory".
Release First and Completed Gets an Invalidated Handle
I checked a 2023 write-up of Addressables against the current docs. The example's release ordering is wrong, and the duplicate-key problem the author spent hours on is one line in the manual. Lining it up with Unreal's soft references — where I started — makes that release problem clearer.
Unity's Code Optimization Page Is a Table of Contents of Tables of Contents
Unity's Code optimization manual page is five links and nothing else. Four of those five are tables of contents too. Here is what's left after descending to the leaves — only the parts that actually change code.