Tag: Game Server
All the articles with the tag "Game Server".
443 Isn't Only TCP
I checked Wikipedia's TCP/UDP port list against the IANA registry. UDP is missing from 443, the dynamic port range doesn't match what Linux actually uses, and the 1024 boundary isn't fixed.
One Read Is Not One Message
I saved the TcpListener.AcceptTcpClient documentation. Its example treats TCP as a stream of messages, and another page in the same doc set carries a fixed version of it.
Why the Example in a Mirror Design-Patterns Guide Breaks on Scene Change
I checked a write-up on Mirror's correct design patterns. The big picture holds up, but its last example calls SceneManager.LoadScene — and a client that joins later ends up in the wrong scene.
Subscribing to BACKND via AWS Marketplace: Start With Why the Warnings Are There
The steps for subscribing to BACKND through AWS Marketplace, and why the two warnings in the announcement exist — explained through the AWS SaaS onboarding flow. Plus what cancellation actually suspends and where the real price list lives.