Tag: Animator
All the articles with the tag "Animator".
With IK Pass Off, All Six IK Functions Are Silent
I checked a 2021 set of study notes on Animator's properties and functions against the current docs. The descriptions are accurate; what's missing is the conditions that make those switches do nothing. Three places had that shape.
CrossFade's 0.3f: On One Side It's 0.3 Seconds, on the Other It Isn't
I checked a CrossFade explanation written in 2014. It's correct. But the component you'd actually use today has a method by the same name, and the second argument is in a different unit.